![]() ![]() Please add that ability to the AI teamates in Ghost Recon Wildlands and Ghost Recon Fallen Ghosts and for the new AI Teamates that I requested for Ghost Recon Narco Road. Please make the AI teamates to remove their suppressors from their weapons when the players remove their suppressors and go loud in single player sessions in Ghost Recon Breakpoint and please make the AI teamates to put on their suppressors on their weapons when the players put back on their suppressors on their weapons in Ghost Recon Breakpoint. This is a reminder of one my requests so please Ubisoft Development Team, fix this big that I am describing in this quotes of one of my past posts. Let me know what you think and your choices and why. It's just too bad Ubi had to break most of them to fit some metric I have zero understanding of. We each have our own gameplay style and there is a good assortment of weapons. None have found their way to replacing my go to choice of carry but I don't think that rules them out completely. So overall, while I've found the new included weapons to be a good addition to the game. Though if I ever get the under-barrel attachment, I would use that. SMG AAC Honey Badger 7.62mm w/Leupold Holo Sight. Would be a good weapon for the urban environment. I tried and tested the SR-3M Tactical and liked it. I think it fits the sweet spot for me in accuracy, distance, and mobility. I didn't mind the 110 except for the fact that at the far end of its range I got more of first shot failures. So, I've returned to old reliable, the H&K G-28 7.62mm w/T5X1 sight, after having giving the KAC M110 7.62mm a thorough field testing. ![]() Since OML you get bog standard MK14 and broken attachments. It had the range of the G-28 but was more accurate and hit harder. I did like the Remington ACR 5.56mm, but with the 416S you point, shoot, and forget about it.ĭMR used to be the MK14 Assault/Brown but OML broke it. Best sights, I think.ĪSR 416 Shorty 5.56mm w/under barrel Grenade Launcher. Fast target acquisition is great in game. Has your choice of favored weapons changed? What is your preferred carry and why? With the coming of Operation Motherland, we have seen the introduction of a couple of new weapons. Yes I would love to have a "hold fire/open fire" command while telling them to "move to" and "hold position" and have these commands work in unison together but I'll take what I can get and a simple cleared hot command that doesn't have them run around like Rambo is well overdue at this point. Will this system ever get the attention it deserves? Because it's either one of two things:This game stay a true live service game and keeps getting supported in which teammate AI needs this overhaul.You are already well underway with a new game and this system need a major overhaul and I'm hoping you realize this in advance.Įxcluding the discussion of enemy AI right now, at what point will the development team acknowledge that the teammate AI as it is now, does not meet any standards of competent control and the system really needs some attention.Īt the very least, "cleared hot" needs to be changed to keep the teammate AI in the position they are in. ![]() Is it that difficult to reprogram the AI to not move around after being told to MOVE TO and HOLD? Is it that difficult to reprogram the AI to not run around when cleared hot? The difference now, is that when the fighting starts, I miss BP. The world feels false.Įven now, I can start up Wildlands and just walk around, soaking in the atmosphere and feel thoroughly immersed. These are details that, most of the time, we don’t consciously notice whilst we’re playing and even when they’re removed, as they are in BP, we still don’t notice. They’ve done really good things turning BP around and I believe they deserve credit for that, but I want to try to emphasise why Wildlands was so great, in the hope that the same effort and attention to detail will be taken with the next game. However, I watched a couple of you tube videos recently and they’ve reminded me why I think Wildlands is still superior. When I say that I am referring to the ability to customise the experience and the weapon mastery system granting much improved mobility. The mod has further enhanced this and I think, when it comes to game mechanics, BP does now clearly surpass Wildlands. We’ve been talking recently about how improved BP is and how far it’s come since the beginning.
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